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So I have started doing some PSP development, well it really isnt that bad at all, it looked scary to start with, I tried developing through that PSP emulator that is out there… it didn’t work. So I bit the bullet and went and bought a PSP, yes I was lucky enough to get myself one of those nice 1.5FW versions so now I can do some home brew on this thing.
Slight very slight learning curve and if you know a bit of C and a bit about coding its not too bad, I have heard lots about LUA but haven’t looked at this, why should I perhaps go waste time learning something I may not need.
So I have loaded an image, got the mouse pointer moving around, done some 2D sprite animation, and tonight have just figured out how to find what color pixel is under the cursor, this will be helpful for what I am trying to do, one step at a time and I shall get myself a small 3 level game to push out onto the home brew scene and see what the reception is like.
Perhaps if one day someone reads this web page and was interested I could write a tutorial, they all seem to be either too easy or too hard, or I could even give someone a hand.
At least with the milkshape model format finding a modeler shouldnt be too hard as the milkshape web site seems to have a lot of plugins that can export milkshape format.
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